Version 4.6.2 released
2025-12-09
With the help of many bug reporters & contributors, we’re happy to announce the release of 4.6.2, a bug-fix and improvement release.
Including major improvements to AI Bots:
- Nexus:
- Improve game performance when multiple Nexus bots are used
- Fix help system accessing help data incorrectly
- Fix a countDroid() call doing nothing for when to skip production
- NullBot family:
- Fix Hover AI causing “ruleset warnings” over the Mini-Rocket Pod
- Fix broken NullBot defense building behaviors
- Make sure VTOL pads are built in safe areas
- Cobra:
- Can use Particle Gun now
- Slightly refactor research tree into separate functions
- Go for Power research more if available in low oil
- Reduce or eliminate chance of trapping trucks in high oil maps as it was trying to defend base derricks
- Try building repair facilities near other repair facilities (works best on high oil maps)
- Add a Cannon VTOL personality (AV chat command)
- Bump repair thresholds to medium damage levels
- Improvements to high oil build orders
- Much better T2+ No Bases support in all map types
- Micro optimize low oil build order to build power modules before cyborg factories
- Try using research labs with modules first when selecting research
- Some small research path optimizations
- Force Cobra to research defense topics randomly since they don’t take long these days
- Cobra defends bases and oils better with defenses (kinda turtle-AI like)
- Fix Cobra building base structures very far away sometimes, due to a cache call collision returning an oil truck’s defense structure location
- Rocket personality now ignores MG past the early game, will go full rocket artillery instead to optimize research
- Make it prefer stronger bodies faster, more chance to build heavy ones
- Fix a very old bug on Advanced Bases Cockpit / Cockate where truck production would be delayed for a few minutes (This will also fix other such maps that give almost no base structures on these settings)
- BoneCrusher:
- Fix some out-of-bounds access errors causing asserts
- Huge performance improvements (eliminates stutters in many higher oil maps)
- Fix a broken statement for adding oil hunters
Plus other important fixes and improvements:
- Change: Let Insane difficulty AI bots start with gates
- Change: Port backend from SDL2 to SDL3
- Fix: Add transporter weapon validity check
- Fix: Correct and clarify some topics of the in-game guide
- Fix: Tower Wars tweak for Classic Balance
- Fix: Refactor how player connection state is recorded and handled, resolve “kick loop”
- Fix: Errors in the maps Valley and Concrete
- Numerous fixes for crashes, cleanup issues, and memory leaks
(For all the changes in 4.6.0, see the Version 4.6 release announcement.)
For Windows 10+, Warzone 2100 is now available via the Microsoft Store.
We’d like to thank all of the new and returning translators who have helped to improve the translations for the game via the Crowdin project. For more information on how to help with translations, see doc/Translations.md.
Please report all bugs on GitHub.
And don’t forget to check out the new official Discord server:
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