Version 4.4.1 released


With the help of many bug reporters & contributors, we’re happy to announce the release of 4.4.1, a bug-fix and improvement release.


  • Numerous fixes for crashes, cleanup issues, and memory leaks
  • Add: Chat Options UI, host mute / options
  • Fix: Potential corrupt game config file issue
  • Fix: Loading old maps with invalid map tile numbers
  • Fix: Text input handling of virtual key codes, CTRL+V paste, and displaying virtual key names
  • Fix: Always tell VTOLs to rearm after their VTOL Strike/CB sensor dies
  • Fix: Spawn position of first clone in clone cheat
  • Fix: Issues with OpenGL 3.0-3.1, fallback shaders
  • Fix: Bring back the 3 turret Ultimate Scavenger truck, delay Ultimate Scavenger Helicopters a bit
  • Fix: Model connectors for Ultimate Scavenger Helicopters, DROID_PERSON model display size
  • Fix: Replay desync triggered by non-builtin maps
  • Fix: Allow hosts to pre-configure all team slot choices
  • Fix: Mod hashing issue impacting multiplayer games

View the full 4.4.1 changelog

(For all the changes in 4.4.0, see the Version 4.4 release announcement.)

Download Options

For Windows 10+, Warzone 2100 is now available via the Microsoft Store.

We’d like to thank all of the new and returning translators who have helped to improve the translations for the game via the Crowdin project. For more information on how to help with translations, see doc/

Please report all bugs on GitHub.

And don’t forget to check out the new official Discord server:

Official Server

And consider donating to help support the costs associated with the project: