Version 4.3.4 released


With the help of many bug reporters & contributors, we’re happy to announce the release of 4.3.4, a bug-fix and improvement release.


  • Add: Separate Ban / Kick options in game lobby
  • Add: Lobby command: /makeplayer
  • Numerous fixes for crashes, cleanup issues, and memory leaks
  • Fix: Let some older maps show up again in the map lists
  • Fix: Always cancel research when starting it in another lab
  • Fix: Missing sections on Tank Killer super cyborg
  • Fix: Stop Mission Time and store it when the results screen pops up
  • Change: Gamma 4: Remove middle tank traps guarding team Alpha and remove the repair units to account for new repair micro-AI
  • Change: Always blow up walls and tank traps during Nexus transfers in campaign
  • Change: Improve difficulty differences on Gamma 9
  • Change: Make Alpha 1-3 missions flow a bit more smoothly; Increase player flamer ranges
  • Change: Make Gamma 1 easier by activating factories depending on what part of the valley you exit

And some multiplayer balance tweaks:

  • Add: Add new Heavy Rocket Array weapon which depends on MRA and HEAT Rocket Warhead Mk2 (PR #3103, #3141)
  • Change: Reduce effectiveness of artillery modifier on bunkers 40% to 20%, Reduce effectiveness of artillery modifiers against Tracked 40% to 30% (PR #2894)
  • Change: Make Heavy Repair Turret and Repair Facility appear at same time, improve facility repair speed by 10, and make light repair turret cost less and build faster (PR #3022)
  • Change: Buff Plasmite Flamer HP to 125 to match the HP on Twin Assault Gun (PR #3076)
  • Change: Move Pulse Laser to around Seraph Missile and drop Sensor Upgrade Mk3 requirement (PR #3075)
  • Change: Increase costs on later MG research and on (Twin) Assault Gun (PR #3113)
  • Change: Pull some Rocket damages in earlier, Reduce Tank Killer reload time to that of Lancer, Improve Rocket Pod long range accuracy to 50% from 45% (PR #3080)
  • Change: Needle reload time matches the latest cannon weapons, nerf Super Rail gunner damages and range, nerf VTOL Needle/Rail radius and radius damage and increase weights (PR #3081)
  • Change: Pull Mortar into Advanced Bases by removing factory module requirement (PR #3089)
  • Change: Reduce time and cost for Command Turret research by 50% (PR #3121)
  • Change: Reduce research topic time and cost for most defenses by 50% (PR #3122)
  • Change: Increase reward for some engineering upgrades to 30% (PR #3134)

View the full 4.3.4 changelog

(For all the changes in 4.3.0, see the Version 4.3 release announcement.)

Download Options

For Windows 10+, Warzone 2100 is now available via the Microsoft Store.

We’d like to thank all of the new and returning translators who have helped to improve the translations for the game via the Crowdin project. For more information on how to help with translations, see doc/

Please report all bugs on GitHub.

And don’t forget to check out the new official Discord server:

Official Server

And consider donating to help support the costs associated with the project: