About the project
Warzone 2100 is a real-time strategy game, originally developed by Pumpkin Studios and published by Eidos-Interactive™.
Although comparable to other 3D RTS games, it does contain some features that are unique. These include various radar technologies, a greater focus on artillery and counter-battery technologies, as well as a different vehicle design method. It was released in 1999 for PC and Playstation®.
In December 2004 Warzone was released by its copyright holders, Eidos-Interactive™, to the public under the GNU General Public License (GPL) (later clarified to include the soundtrack and videos as well), and the Warzone 2100 Project (formerly known as Warzone 2100 Resurrection Project) was born, to continue developing the game as an open source project.
After the game has been ported to run on Windows, Mac OS X and Linux, the Warzone 2100 Project aims to further improve the game, but since this game is free, all development happens in our free time, and therefore can be a bit slow at times.
See Contact
Project staff
Developers:
- -- <Cyp> : Programming
- -- <dak180> : MacOSX Packaging
- Rene Jochum <Fastdeath, pcdummy> : Programming and hoster
- Guangcong Luo <Zarel> : Programming, Balancing, 2D Graphics and Documentation
- Per I. Mathisen <per> : Programming
- Christian Ohm <cybersphinx> : Programming
- -- <Safety0ff> : Programming, Tool Maintenance
- -- <vexed> : Programming
Artists:
- Thomas Barlow <Mysteryem> : 3D Graphics
Documentation:
- Steven Koenig <kreuvf> : Documentation, translation
- Kim Metcalfe <lav-coyote25> : Documentation, Maps and Support
Former contributors:
- Scott Balneaves <sbalneav> : Programming
- Roman C. <troman> : Programming and Scripting + Scripting-engine rewrite and AI
- Denis Dupeyron <charun> : Programming
- Bruce V. Edwards <cathuria> : 2D/3D Graphics
- Don Edwards : 2D Graphics support
- Mike Gilmore <Chojun> : Programming
- Elio Gubser <elio, ohyeh> : 2D Graphics
- -- <Hatsjoe> : 2D Graphics
- Carl Hee <Watermelon> : Programming + Multiturrets
- Adam Holland
- Stefan Huehner <shuehner> : Programming + original 64bit support
- Ari Johnson <iamtheari> : Programming and MacOSX Packaging + original MacOSX port
- Martin Koller <mkoller> : Programming
- Gerard Krol <gerard_> : Programming, Textures
- Angus Lees <gus> : Debian Packaging
- Dennis Luxen <pret> : Programming
- Kevin Malec <Kevin`> : Websupport
- Dion Mendel <noid> : Programming, original Linux port
- Phil Procario <GrimMoroe, grimandmandy> : 3D Graphics
- Marcus Rast <charon> : Programming
- Tim P. <kamaze> : Webmaster
- -- <Pseudonym404> : Programming + original 64bit support
- Victor Qamly <vqamly> : Programming
- Ben Russon <grizzly> : Support
- Hylke van der Schaaf <TheNoid> : Programming
- Giel van Schijndel <Giel> : Programming and Debian Linux and Windows Packaging
- Dennis Schridde <devurandom> : Programming and general Linux and Windows Packaging
- Dmitri Shuralyov <shurcool> : Programming
- Rodolphe Suescun <rodzilla> : Programming
- Garrett Wiens-Kind <Neuralize> : Logo
- Freddie Witherden <EvilGuru> : Programming
- -- <vs2k5> : Programming
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